Missilestar (3k)
Missilestar (22k)

The Teucer Class Missilestar was based almost entirely on the Pulsar Class Gunstar. The only real differences between the two classes of ship was the fact that the Missilestar removed the heavy Pulsar laser and replaced it with several batteries of missiles. This made the Missilestar more of an close quarters fighter than the Gunstar, but with six missile launchers, the ship had the potentional to inflict a lot more damage. in addition, the centre pulsar lasers of the Gunstar were also removed and replaced with extra batteries of anti-fighter turbo lasers. Because the Gunstar had a problem with fighter attacks, and because it did not actually carry any more itself, it was felt that the additional turbo lasers were required to protect it from fighter attacks. Because the missile launchers were now the main heavy weapons of the ship, the additional pulsar lasers were not required any longer.

The end result was a capable ship and welcome addition to the Colonial Navy. It was cheaper to build than the Gunstar, and as a result, was more plentiful. It still had problems with fighter attacks and needed escorting whenever possible, but was not quite as vunerable than the Gunstar.

While the missile launchers could indeed inflict a lot more damage than the heavy pulsar laser of the Gunstar, this all hinged on the fact that the missiles would actually hit their targets. Against Baseships with their huge array of defensive turbo lasers, this was never actually an assured thing, and in the long run, commanders wanted more Gunstars than Missilestars.

The Missilestar was drawn by Jim Stevenson and slightly modifed by me, SSD's were designed by me and drawn by Sean Driscoll.

 

Game Rules (2k)

Teucer Class Missilestars have two large shuttle bays, and may conduct transfers via (J1.593). Each bay has a launch tube ([J1.54] which will propel a fighter flight to speed 12 and will launch in direction 5 [Alpha bay] or 2 [Beta bay]) and a standard shuttle hatch (launching and landing from direction 4 for both bays).
The shuttle bays are large enough to accept yachts.
The Teucer has a hyperspeed multiplier of x1.

Colonial Teucer Class Missilestar boarding diagram: