Cylon Asteroid Ships (3k)

From around 6400, the Cylons started using their asteroid ships, and these soon posed an interesting threat to the Colonials until they started getting experience in how to detect them.

This section lists all the special rules needed to use them. A copy of Module F1: The Jindarians is useful, but not required.

Game Notes:

Generally, a Cylon Asteroid Ship will function as any normal ship. The big difference is that they have a huge amount of armour on all their facings due to the asteroid mass itself.
Generally, treat the asteroid ship as a Jindarian ship with the following changes:

Asteroid ships also have other details, but these will be listed on the SSD's and in the relevant Asteroid Ship History Pages.