Silver Centurions (3k)
Silver Centurion (12k)

Silver Centurions are the standard foot solder and fighter pilot of the Cylon Empire. Standing around 2 metrons in height (although this varies) and weighing around 350 lbs., they are encased in shining armour that protects their valuable internal components and single electronic brain.

A Centurion will obey orders from a higher-ranking Cylon without question and without thought of their own safety. The Centurion will not answer back or disobey any orders - it is just not within their programming to do so. A Centurion will however, question orders if it believes that it has information that its superiors do not possess, but it will never push this questioning and will not let it interfere with its orders and goals.

A Centurion is severely lacking in initiative, tending to shoot first and ask questions later (if ordered to) if it does not understand a situation.

Standard equipment for a Centurion is a laser rifle, short sword and bayonet.


ST: 15 DX: 8 IQ: 10 HT: 16
DR 20, Damage 1d6+1/2d6+1, BL 45 lbs., HP 16, Per 10.
Move 5, Speed 5

Advantages/Disadvantages: Reputation (-4 vs all Colonials, all the time), Improved G-Tolerance (1G), Dark Vision

Skills: Armoury (Cylon Beam Weapons) 10, Beam weapons (Laser) 13, Brawling 12, Broadsword 13, Computer Operation 12, Demolition 10, Diagnose 10, Gunner (Cylon Fighter Beam Weapons) 13, Intimidation 12, Interrogation 11, Knife 13, Mechanic 10, Navigation 10, Piloting (Cylon Fighter craft) 13, Spear 12, Tracking 10

Additional skills can be added as the gamesmaster sees fit, after all, Centurions are the prime military personnel of all bases and spaceships and thus may need additional skills, such as Astrogation, Engineering and Traffic Analysis, and possible Cryptoanalysis for Baseship operations.

Notes:

Silver Centurions are right handed.