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The shuttle is one of the most widely used vessels in the Colonial Fleet. It is used for ferrying passengers and cargo between ships and also down to planets as a majority of the Colonial Fleets vessels are too large to land on planets. Not hideously fast or manoeuvrable, the ship is still a very capable vessel. In its basic configuration, the ship can carry 20 passengers, a landram ground vehicle and still carry some a lot of cargo in its large holds. The ship has a basic crew of 2, and is unarmed. Some variants of the shuttle sacrifice passenger space for an additional 15 tons of cargo. There are, however, a few variants of the ship, and these are listed below. |
Piloting (Colonial Shuttle)
| TL | dst/HP | Hnd/SR | HT | Move | LWt. | Load | SM | Occ | dDR | Range | Cost |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 10 | 50 | -1/5 | 12 | 2G/360 mps | 300 | 77.3 | +7 | 2+20SV | 10 | x2.00 | $25.33M |
Streamlined, Artifical gravity.
Top air speed is 2,500 mph; Hnd/SR is 1/5.
| Front Hull | System |
|---|---|
| [1] | Nanocomposite armour (dDR 10) |
| [2] | Fuel tank (15 tons, 120 mps) |
| [3] | Fuel tank (15 tons, 120 mps) |
| [4] | Fuel tank (15 tons, 120 mps) |
| [5] | Cargo (15 tons) |
| [6] | Cargo (15 tons) |
| Central Hull | System |
| [1] | Nanocomposite armour (dDR 10) |
| [2!] | Contragravity lifter |
| [3] | Passenger seating (20 seats) |
| [4] | Cargo (15 tons) |
| [5] | Cargo (15 tons) |
| [6] | Cargo (15 tons) |
| [Core] | Control room (3 control stations, complexity 8, comm/sensor 6) |
| Rear Hull | System |
| [1] | Nanocomposite armour (dDR 10) |
| [2!] | Stardrive (FTL-1) |
| [3!] | Stardrive (FTL-1) |
| [4] | Antimatter plasma torch engine (1G acceleration) |
| [5] | Antimatter plasma torch engine (1G acceleration) |
| [6] | External clamp |
| [Core] | Fusion power plant (2 Power Points) |
The armed shuttle is similar in design and function to the basic shuttle above, but sacrifices some cargo space for the ability to carry two turbo lasers. This design is mainly used on strike raids when commando teams need to be inserted in a hostile area. The weapons may be either fixed forward (in which case they are operated by the pilot), or in a turret allowing for a full field of fire. If turret mounted, they are operated by an operator who sits in the third work station in the cockpit and the copilot.
Piloting (Colonial Shuttle)
| TL | dst/HP | Hnd/SR | HT | Move | LWt. | Load | SM | Occ | dDR | Range | Cost |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 10 | 50 | -1/5 | 12 | 2G/360 mps | 300 | 74.3 | +7 | 2+20SV | 10 | x2.00 | $25.63M |
Streamlined, Artifical gravity.
Top air speed is 2,500 mph; Hnd/SR is 1/5.
| Front Hull | System |
|---|---|
| [1] | Nanocomposite armour (dDR 10) |
| [2] | Fuel tank (15 tons, 120 mps) |
| [3] | Fuel tank (15 tons, 120 mps) |
| [4] | Fuel tank (15 tons, 120 mps) |
| [5] | Cargo (15 tons) |
| [6] | Cargo (15 tons) |
| Central Hull | System |
| [1] | Nanocomposite armour (dDR 10) |
| [2!] | Contragravity lifter |
| [3] | Passenger seating (20 seats) |
| [4!] | Secondary battery (two turrets with 10 MJ particle beam; 13.5 tons cargo) |
| [5] | Cargo (15 tons) |
| [6] | Cargo (15 tons) |
| [Core] | Control room (3 control stations, complexity 8, comm/sensor 6) |
| Rear Hull | System |
| [1] | Nanocomposite armour (dDR 10) |
| [2!] | Stardrive (FTL-1) |
| [3!] | Stardrive (FTL-1) |
| [4] | Antimatter plasma torch engine (1G acceleration) |
| [5] | Antimatter plasma torch engine (1G acceleration) |
| [6] | External clamp |
| [Core] | Fusion power plant (2 Power Points) |