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The Raider is the Cylons poor answer to the Colonial Viper. A slower ship than the Viper, and less manoeuvrable as well, the Raider is still a powerful ship. It contains two pulsar lasers that can destroy Vipers with ease and is of a solid construction. The craft has a crew of three - commander, pilot and gunner, of all whom work together like no human beings can. Unfortunately the craft itself is let down mainly by the quality of the crew who man it, the Cylons have never been great pilots and their sense of tactics is appalling - just lay on the numbers - and this has always resulted in the loss of many of these craft when they enter combat. |
Piloting (Cylon Fighter Craft)
| TL | dst/HP | Hnd/SR | HT | Move | LWt. | Load | SM | Occ | dDR | Range | Cost |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 10 | 30 | 0/4 | 12 | 3G/600 mps | 100 | 0.3 | +6 | 3SV | 7 | x2.00 | $9.88M |
Streamlined, Artifical gravity, Winged.
Top air speed is 3,500 mph; Hnd/SR is 5/5.
| Front Hull | System |
|---|---|
| [1] | Nanocomposite armour (dDR 7) |
| [2] | Enhanced tactical array (comm/sensor 7) |
| [3!] | Medium battery (two fixed 10 MJ particle beams) |
| [4] | Fuel tank (5 tons, 120 mps) |
| [5] | Fuel tank (5 tons, 120 mps) |
| [6] | Fuel tank (5 tons, 120 mps) |
| Central Hull | System |
| [1] | Nanocomposite armour (dDR 7) |
| [2!] | Contragravity lifter |
| [3] | Control room (1 control station, complexity 8) |
| [4] | Control room (2 control stations, complexity 8) |
| [5] | Fuel tank (5 tons, 120 mps) |
| [6] | Fuel tank (5 tons, 120 mps) |
| [Core] | Defensive ECM |
| Rear Hull | System |
| [1] | Nanocomposite armour (dDR 7) |
| [2!] | Stardrive (FTL-1) |
| [3!] | Stardrive (FTL-1) |
| [4] | Antimatter plasma torch engine (1G acceleration) |
| [5] | Antimatter plasma torch engine (1G acceleration) |
| [6] | Antimatter plasma torch engine (1G acceleration) |
| [Core] | Fusion power plant (2 Power Points) |
The Wraith is the uncommon Cylon version of the Colonial Asp Recon Viper. Looking very similar to the standard Raider and having a very similar performance, the Wraith contains a mass of sensor and electronic warfare equipment. This is used for a variety of purposes, including disrupting communications, painting targets for missiles, seeking hidden enemy ships and more. The big difference between the Cylon and Colonial ships, is that the Cylon ship is armed with pulsar lasers and is expected to fight in addition to its scouting duties. The crew is increased by 1 to include an electronics warfare specialist. Luckily, the Cylons do have not as nearly enough of these ships as they would like and Cylon commanders do not count on having Wraith support unlike their Colonial counterparts.
Piloting (Cylon Fighter Craft)
| TL | dst/HP | Hnd/SR | HT | Move | LWt. | Load | SM | Occ | dDR | Range | Cost |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 10 | 30 | 0/4 | 12 | 3G/600 mps | 100 | 0.4 | +6 | 4SV | 7 | x2.00 | $10.93M |
Streamlined, Artifical gravity, Winged.
Top air speed is 3,500 mph; Hnd/SR is 5/5.
| Front Hull | System |
|---|---|
| [1] | Nanocomposite armour (dDR 7) |
| [2] | Enhanced multipurpose array (comm/sensor 7) |
| [3!] | Medium battery (two fixed 10 MJ particle beams) |
| [4] | Fuel tank (5 tons, 120 mps) |
| [5] | Fuel tank (5 tons, 120 mps) |
| [6] | Fuel tank (5 tons, 120 mps) |
| Central Hull | System |
| [1] | Nanocomposite armour (dDR 7) |
| [2!] | Contragravity lifter |
| [3] | Control room (2 control stations, complexity 8) |
| [4] | Control room (2 control stations, complexity 8) |
| [5] | Fuel tank (5 tons, 120 mps) |
| [6] | Fuel tank (5 tons, 120 mps) |
| [Core] | Defensive ECM |
| Rear Hull | System |
| [1] | Nanocomposite armour (dDR 7) |
| [2!] | Stardrive (FTL-1) |
| [3!] | Stardrive (FTL-1) |
| [4] | Antimatter plasma torch engine (1G acceleration) |
| [5] | Antimatter plasma torch engine (1G acceleration) |
| [6] | Antimatter plasma torch engine (1G acceleration) |
| [Core] | Fusion power plant (2 Power Points) |