Wings are great, they give you lift and keep you in the air. They also hold stuff, you know the sort, weapons, fuel and external weapon pods. But the smaller the wing, the less you can hold, and when you've ran out of space below the wing, there's only one place left to go - above the wing!
The Royal Air Force have had these for ages, strapping AAMs to the top of their ground attack aircraft, and now, you can too!
WARNING! These items will cause some serious drag problems!
Above wing EWPs: These come in all normal sizes of EWP, and cost the same, but wiegh 10% more than normal. An aircraft may mount the same amount and type of EWP above the wing as under. If a EWP is not of the rocket type, then the wing must have at least one point of armour, which means that microplanes may only mount rocket EWPs above the wing.
All normal items maybe mounted in above wing EWPs, but each set of pods (i.e., 1 per wing) causes a drag of 10% loss to the aicrafts top speed, or a 2.5% loss if the pods are rocket EWPs. This is above and beyond all normal drag effects, and remember is per set, thus 2 sets of EWPs will produce a further drag of 20%, or 1 set of EWPs and 1 set of rocket EWPs will give a drag of 12.5%. If the aircraft already has drag items (like EWPs under the wing), then this drag is deducted from the modified speed of the aircraft.
Ejecting above wing EWPs is a D2 hazard per set ejected, but drag loss will be reduced.
Helicopter weapon wings may not support above wing EWPs.
For a long time now the cycle courier has had trouble keeping their cargo safe. In fact, the cycle has long been thought of to be dead as a courier, but try telling that to the many cycle couriers out there!
So, to help them in their quest of delivering safe cargo on time, Psychle Courier Services introduce the carry box, an old idea just upgraded to the modern standards!
PCS - Making your bike better!
Carry boxes: These come in three sizes - 1/2 space ($50, 10 lbs, armour: $3/1 lb, 1/2 space), 1 space ($100, 15 lbs, armour: $5/2 lbs, 1 space), 2 space ($150, 20 lbs, armour: $7/3 lbs, 2 spaces).
The 2 space may only be mounted on heavy cycles. Only five points of non-metal armour may be mounted on each carry box.
Carry boxes may be mounted in three locations - sides or back. The 2 space may only be mounted in the back, and side mounted boxes must be mounted in pairs.
If a cycle with carry boxes is hit of the side that one is mounted, then roll 1d6. On a 6 (or 5,6 for the 2 space) the box is hit and takes damage. They may be targeted at -3 (-2 for the two space), but if the roll was a miss by 1 point, then the cycle still takes damage.
For a little over thirty years now, the government has made a conspiracy of the fact that cycles can't carry side armour. And for that time, we the public have believed them. Why is this? Why is it, that with modern internal fuel cells cycles still can't carry side armour? What components need to be exposed? And why do alternate realities allow it? Well, Psychle Courier Services has decided that enough is enough, and come on guys, lets get those vitals protected, huh?
WARNING! Not one hundred percent effective when used with IC Engines!
PCS - Making your bike better!
Cycle side armour: Same cost and weight as normal cycle armour. May only be used to protect the left and right of the cycle, not the top or under. When a cycle is hit, roll to see if the cyclist or the cycle is hit as normal. Cycle armour only protects the bike, not the wheels, not the rider, nor any external mounts (like cycle carry boxes). Cycle shells may be bought as normal, and they take damage before side armour does. When used with internal combustion engines, the armour has to have gaps to make room for the air cooling on the bike, as such the armour only protects on a 1-5 on 1d6.