Special Equipment

 

Some equipment is now handled slightly differently from normal. This includes the use of Narc Beacon's and the Artemis IV FCS.

Against targets that do not use the template system (such as normal Infantry), these devices function as normal.

Against vehicles and 'Mechs that use the template system, use the following:

LRMs do not roll to see how many missiles hit their target, so in this case they have a modifier to the centre number instead. The template may be positioned as normal but a ±1 is allowed so that the template may be positioned more favourably for the attacker and thus allowing a higher chance of getting a certain centre point.

For SRMs and weapons that do roll to see how many missiles their hit, then the systems just give their usual bonus to that roll.

Damage to Narc Pods: When a Narc Pod is fired, roll for a location and centre point for the pod as normal. This is its location on the 'Mech. When that 'Mech takes damage that goes into the centre point containing the pod, it is destroyed, and all effects of that beacon are now lost. Note that this damage must have a centre point identical to the Narc pod - an overlapping template will not destroy the pod.

 

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